Battle Systems and Statistics

Summary
This is where you get your starting battle system and register for combat,apon receiving your system,you will be given statistics that help determine battle power.The default systems are listed below.With Zoid Points,you can add to the systems stats and create a unique system to your Zoid(s).

Systems
The Attack System:Adds Power to weapons such as guns,claws,etc.

The Armor System:Adds Armor Strength,Making it harder to deal damage to your Zoid.

The Speed System:Adds Speed,making it harder to hit your Zoid and also making your attacks swift and dangerous.

Classes
The Class of your Zoid determines how strong it can be and what perks are available to it,There are 4 Classes attainable and they are accessable depending on your ZP(Zoid Points).You Will Recieve a Default number that limits your stats unless you spend exp on your stats,inwhich it can exceed the cap.Your zoid is also capaple of getting upgrades at classes Beta and Alpha.

Delta Class(1000 ZP to 1999 ZP)
Stats to 50(default)

Rookie League Battles Only

Gamma Class(2000 ZP to 2999 ZP)
Stats to 100(default)

Minor League Battles Only

1 CAS(optional)

Beta Class(3000 ZP to 4999 ZP)
Stats to 200(Default)

Major League Battles,But Can Except Minor League Battles

3 CAS

Alpha Class(5000 + ZP)
Stats to 350(default)

Master League Battles,But Can Accept Major League Challengers

6 CAS

Registered Zoids
Delta Liger

Wave Serpent